Tuesday, March 22, 2011

Time to get back to work!!

So, after a brief hiatus, while I kicked some corrupted butt in Prince of Persia, it's time for me to get back to work on my level.  When I left off, I had finished making some changes after an impromptu playing of my "level so far" by a random person I met while playing online.  Got those little glitches fixed, and now I am moving forward.  The next section takes place in the ice cavern of the ferocious yeti (screaming in the background as menacing music plays).  I am experimenting with materials in this part by using a glass material to give it a shiny glowy look.  This section is also going to have a few surprises, and even a few ways to die.  One of the surprises involved something popping up in the background.  I used a "thin layer" piece of the glass to obscure the object a little, and added bright red LED lights on the object for evil-looking eyes.  Well, long story short, the LEDs are on the same "thin layer" so the object got stuck.  Thankfully I placed the object on the third level so I just moved the obscuring glass to the 2nd "thin layer" and all is well again. 

I am also experimenting with the thin glass layers to add icicles hanging from the ceiling of passages and such.  It's just one way I am dressing up the level to give it a more finished look.  Hopefully I can finish the rough design of the ice cave this week, and get alot of it built over the next week.  After the ice cave is done, I just need to add the finishing touches to the village and the rock cave and it might be ready for a full-on test run.

No more breaks, unless I decide to go back and find the last 30ish light seeds in Prince of Persia.

Sunday, March 6, 2011

Sack in the Saddle…Again

Well, my break from working on my LPB level was a nice one, but now I am working on finding a balance so I can keep playing and working on this at the same time.  But I digress.

I was able to finish roughing out the first third of the level.  I put all the elevators in, a few moving platforms, and even a cannon.  I am having a problem moving forward, something like writers block.  I’m sure if I just keep working on it I will continue to move forward. 

One thing that helped was meeting another player online.  I asked them if they wanted to see my level so far, and they followed along.  One thing this helped me do was a run though with someone who didn’t know the level.  I found a few technical issues, so I need to redesign a couple parts.  Both are elevators.  Anyway, this person started adding objects and slapping up stickers.  They apologized for messing with my level, but I decided to keep the changes. 

When I saved the level, I got a new trophy.  This one is for building a level with another player.  Bonus for me.  I sent them one of the objects I built as a thank you, and I have a new PSN friend.  With that little break, I think I can get back to designing.