I did some final tweaking, added background music and sound effects. Tested, tested, and re-tested, and decided it was time to publish my level. I put it out and sent a message to friends, and folk I have met playing LPB online. No sooner had I published it than I remembered I forgot to add one final element. It was the yeti’s house, which doubled as the façade that covered up one of my more complicated mechanisms.
I jumped back into edit mode, added the yeti’s house and republished. As I watched the count of people who played the level climb to 7, but nobody finished, I wondered what was going on. I played the published version only to find out that my yeti destroyed itself as it snagged on something. I went back to my workshop and found out it was doing the same thing there. Who would have thought that adding an object would cause that to happen. My friend Ben called that the “Butterfly Effect”. Guess I should have tested after adding that object.
He also sent me an e-mail with some feedback, and much to my surprise, he had a problem before that. Now, with his notes in hand I am working on version 2 of my level. Making some changes here and there, hopefully for the better. My only fear is that some of my shapes are too complicated to modify anymore so I might need to redo large pieces to make this work.
It is what it is…