Sunday, March 6, 2011

Sack in the Saddle…Again

Well, my break from working on my LPB level was a nice one, but now I am working on finding a balance so I can keep playing and working on this at the same time.  But I digress.

I was able to finish roughing out the first third of the level.  I put all the elevators in, a few moving platforms, and even a cannon.  I am having a problem moving forward, something like writers block.  I’m sure if I just keep working on it I will continue to move forward. 

One thing that helped was meeting another player online.  I asked them if they wanted to see my level so far, and they followed along.  One thing this helped me do was a run though with someone who didn’t know the level.  I found a few technical issues, so I need to redesign a couple parts.  Both are elevators.  Anyway, this person started adding objects and slapping up stickers.  They apologized for messing with my level, but I decided to keep the changes. 

When I saved the level, I got a new trophy.  This one is for building a level with another player.  Bonus for me.  I sent them one of the objects I built as a thank you, and I have a new PSN friend.  With that little break, I think I can get back to designing.

1 comment:

  1. Yeah, the playtesting is the hardest part. It's easy to "make stuff work" when you know exactly how it's supposed to operate. Seeing someone else make mistakes is a humbling (and sometimes frustrating experience). Glad you're still working on it.

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